Innovation Company News

VDR – Four shifts shaping the video stack in 2026 and 2027

TL;DR Video workflows are becoming more automated, measurable, and real-time across the stack, but adoption is running ahead of what teams have actually operationalized. Four data points make the case: Each year, Bitmovin surveys video developers, product leaders, and executives from around the world to understand how the technologies, business models, and priorities shaping streaming…

Developers Innovation

Hackathon Spotlight: AI-Powered Ad Insertion Using Generative Video Models

Advertising in video has not changed much in decades. You watch content, it stops, an ad plays, and then your content resumes. For viewers, that interruption breaks immersion and trains people to tune out the moment a cut happens. The assumption baked into this model is that interruption is just the price of doing business on both sides. I think generative AI gives us a real opportunity to question that.

Developers Innovation Product Updates

Bitmovin and Cloudflare Bring Media over QUIC (MoQ) to Life

Live streaming has always faced an uncomfortable trade-off: massive scale or sub-second latency, rarely both, and never cheaply. Media over QUIC (MoQ) is the emerging IETF standard designed to finally break that compromise. Built on QUIC and HTTP/3, it replaces the traditional segment-pull approach of HLS and DASH with a publish/subscribe fan-out architecture that delivers sub-second latency at broadcast scale. This post explains what MoQ is, how Bitmovin is integrating it into Player Web X, what Cloudflare is building with their open-source global relay network, and what this partnership means for the future of live streaming.

Developers Innovation

Hackathon Spotlight: Visualizing real-time impression signals with Dashmovin Geo

As streaming platforms scale globally, development teams increasingly need to understand how playback activity is distributed and evolving in real time. However, impression data, one of the most direct indicators of player usage, is typically surfaced only after aggregation and processing through reporting pipelines. This makes it useful for analysis, but limits its value…

Innovation

Hackathon Spotlight – Natural Language Player Configuration in the Bitmovin Player Playground

At Bitmovin, hackathons are an opportunity to explore ideas that improve developer experience and reduce friction when working with video technology. In this hackathon, we focused on a challenge many developers encounter when using the Bitmovin Player Playground: creating player configurations quickly while still maintaining full control and flexibility. The Bitmovin Player is designed…

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