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Developers Product Updates

Why Android Set-Top Boxes Are Critical to the Future of OTT (and How Bitmovin Helps Get Them Right)

Set-top boxes (STBs) remain central to streaming strategies for broadcasters, telecom operators, and OTT providers globally, providing for viewers who value a consistent TV experience with a familiar remote control interaction. These devices span multiple operating systems, including Android, RDK, and Linux, each with unique technical characteristics and user-experience considerations. Among these, Android-powered set-top boxes…

Product Updates Developers

Ad Observability for Streaming Video: How Real-Time Player Data Protects Revenue for FAST Channels, Live Events, and On-Demand Content

Ad servers confirm that an ad was sent. They cannot tell you whether it actually played. For streaming platforms where ad revenue is the model, that blind spot is a direct and silent revenue leak. This post examines why player-native, real-time ad analytics have become an operational necessity across FAST channels, live events, and on-demand content, how the failure modes differ by format, and how Bitmovin’s Ad Observability closes the gap with session-level data available at one-minute intervals across CSAI, SSAI, and SGAI delivery.

Developers Product Updates

How Purpose-Built Observability Improves Streaming Quality and Reduces Churn

General-purpose observability tools were built for infrastructure, not video. When streaming teams try to adapt them to player-level workflows, they hit immediate limits: no native understanding of buffering or bitrate shifts, no visibility into ad session behavior, and monitoring agents that can degrade playback on lower-powered devices. This post explains why video streaming demands its own observability layer, and how Bitmovin’s Observability delivers session-level playback data, unified SSAI, CSAI, and SGAI ad tracking, and AI-assisted diagnostics to help teams detect issues before viewers notice them and resolve them before they drive churn.

Developers Product Updates

The Future of VOD Workflows in an AI-Driven Streaming Industry

Over 90% of video teams are already exploring AI in their workflows. The question is how to integrate it in a way that actually moves the needle. This post covers how content-aware encoding, automated scene metadata, contextual advertising, workflow orchestration, and real-time observability work together to help streaming teams reduce costs, improve quality, and unlock measurable ROI across every stage of the VOD pipeline.

Developers Product Updates

Enabling agent-driven video workflows with the Bitmovin CLI

TL;DR Most video workflows are automated in parts. Encoding jobs run on one system, Player configuration lives somewhere else, and playback performance data requires yet another tool to query. The pieces exist, they just aren’t connected. That fragmentation is where time gets lost. Even simple tasks like triggering an encoding job, updating a domain allowlist,…

Developers Innovation Product Updates

Bitmovin and Cloudflare Bring Media over QUIC (MoQ) to Life

Live streaming has always faced an uncomfortable trade-off: massive scale or sub-second latency, rarely both, and never cheaply. Media over QUIC (MoQ) is the emerging IETF standard designed to finally break that compromise. Built on QUIC and HTTP/3, it replaces the traditional segment-pull approach of HLS and DASH with a publish/subscribe fan-out architecture that delivers sub-second latency at broadcast scale. This post explains what MoQ is, how Bitmovin is integrating it into Player Web X, what Cloudflare is building with their open-source global relay network, and what this partnership means for the future of live streaming.

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