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PlayReady DRM Now Compatible with Bitmovin

PlayReady MPEG-DASH Bitmovin now supports PlayReady DRM with MPEG Common Encryption (MPEG-CENC) for MPEG-DASH streams. A few days ago we added Widevine Modular and now the next logical step was a PlayReady MPEG-DASH solution. It is also possible to combine Widevine Modular and PlayReady to encrypt your content once and be able to use it with both DRM…

Google cloud infrastructure for cloud encoding
Company News

Scalable Cloud Video Encoding in the Google Infrastructure

Cloud Encoding with Bitmovin and Google Bitmovin is utilizing Google infrastructure to provide cloud video encoding 100x faster than any other encoding service. Our distributed software based encoding approach is not bound to any specific cloud provider but Google Compute Engine (GCE) provides great performance. This enables faster  encoder provisioning and in the end decreased queuing delay for…

Apple HLS logo
Company News

Apple HTTP Live Streaming

Apple HTTP Live Streaming (Apple HLS) is a widely used adaptive HTTP streaming protocol available as IETF Internet Draft. It is mainly targeted towards mobile devices based on iOS such as iPhone, iPad or AppleTV, as well as at OS X desktop computers. Apple’s Internet browser Safari also accepts HLS streams as the source of the HTML5 <Video> tag,…

flimmit uses Bitmovin
Company News

VoD Platform Flimmit uses Bitmovin

Flimmit is a 100% cloud-based Video on Demand (VoD) service and currently offers over 4,000 movies in MPEG-DASH and HLS format. In summer 2014, ORF‘s (Austria’s national public broadcaster) subsidiaries ORF Enterprise and ORS comm became stakeholders of Flimmit. Bitmovin does the VOD encoding of over 4,000 video assets, the VoD streaming and the playback…

Microsoft Smooth streaming
Company News

Microsoft Smooth Streaming

In 2008, Microsoft announced the release of the new Internet Information Server (IIS) 7.0 with a new adaptive HTTP streaming feature called Smooth Streaming, targeting the smooth delivery of HD content to the client. Their Silverlight based client continually detects the available bandwidth conditions as well as CPU utilization and playback window resolution to decide…

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