BROWSING POSTS BY

Daniele Lorenzi

Software Engineer | Web Player

Daniele is a software engineer specializing in web-based video players. He holds a Ph.D. in Informatics from the University of Klagenfurt, where he conducted his research in the ATHENA laboratory on client-side optimization techniques. In the Web Player team, he applies his research and engineering experience to enhance streaming quality, resilience, and overall user experience.

Developers  •  Innovation

Sub-Second Streaming at Scale: How Player Web X Enables MoQ Playback

For two decades, streaming services building live workflows have had to pick two out of these 3 options: sub-second latency, broadcast scale, or simple infrastructure. Most services optimized for two goals and accepted the cost of the third with this trade-off shaping protocol choices, CDN strategy, and even product design. The…

Join our newsletter and stay informed.

Get to hear first when we publish something new.