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Encoding
Learn how to create, start, manage and modify Encodings

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Player
Learn how to create, start, manage and modify Players

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Analytics
Learn how to create, start, manage and modify Analyticss

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Latest Articles

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Analytics / FAQsMon Jun 22 2020

How can I select which license shows up first when entering the Bitmovin Analytics dashboard?


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Encoding / TutorialsThu Jun 18 2020

How to use re-transfer to retry transfer errors of successful encoding jobs

Using the re-transfer feature, you can restart the transfer of a finished encoding to your storage without re-encoding the content. This will save costs as the processing is only done once, even if your storage can't be reached at times.


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Player / FAQsWed Jun 10 2020

How can I access the IMA-SDK of HTML5 player


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Analytics / FAQsTue Jun 09 2020

How we measure concurrent viewers


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Analytics / FAQsTue Apr 21 2020

What are Industry Insights?


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Encoding / ArticlesThu Feb 13 2020

Stream Conditions

This page lists the stream condition attributes available to configure, and their meaning.


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Encoding / TutorialsThu Feb 13 2020

How to adapt automatically to different source files with stream conditions

With stream conditions, you can enhance your encoding scripts to make them work even when the source files are not all exactly the same. Whether they have different source resolutions, frame rates, audio layouts or other variations in their spec, your workflow can still generate the intended output


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Encoding / TutorialsWed Feb 12 2020

Create a Live Encoding from an SRT stream

The Bitmovin cloud encoding service is a powerful tool for live streaming, and our API makes it easy to implement. This tutorial concentrates on feeds contributed with the SRT protocol.


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Player / TutorialsWed Feb 12 2020

Integrating Bitmovin Player with Streamroot

Learn how to integrate Streamroot's webRTC based peer-to-peer delivery technology for Live and VoD use cases with the Bitmovin Player Web SDK.


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Player / TutorialsWed Feb 12 2020

Integrating Bitmovin Player with Teleport

Learn how to integrate Teleport's webRTC based peer-to-peer delivery technology for Live and VoD use cases with the Bitmovin Player Web SDK.

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